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Galimulator Roadmap

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BELG1UM

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Posts: 112

Joined: Sat Apr 30, 2016 12:55 pm

Location: Republic of Korea

Post Wed Sep 07, 2016 9:54 am

Re: Galimulator Roadmap

Well.. I got new update just before and I can feel that game has significantly slowed.
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Snoddasmannen

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Post Wed Sep 07, 2016 6:52 pm

Re: Galimulator Roadmap

Oh that's surprising, none of the new code I added is supposed to be very slow, are you sure?

I'll take a look in the profiler to see if I can see anything new pop up.
One man Galimulator developer and public relations army
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BELG1UM

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Location: Republic of Korea

Post Thu Sep 08, 2016 7:40 am

Re: Galimulator Roadmap

Snoddasmannen wrote:Oh that's surprising, none of the new code I added is supposed to be very slow, are you sure?

I'll take a look in the profiler to see if I can see anything new pop up.


Maybe Dynasty and Wealth feature has slowed game. My phone is kinda old, So increased memory consumption and CPU usage would be reason. (latter one is may not reason, My phone doesn't heated)
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Hereisyoursign

Posts: 297

Joined: Wed Jun 15, 2016 7:36 am

Location: Broken Arrow , Oklahoma (US)

Post Sat Oct 08, 2016 3:31 pm

Re: Galimulator Roadmap

If you have the newest beta update the borders are taxing on larger maps, but dynasties and wealth do contribute but not as strongly.
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Suber36g

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Joined: Mon Jul 04, 2016 1:14 pm

Post Mon Sep 04, 2017 1:02 pm

Re: Galimulator Roadmap

Will you update the Roadmap?
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The Ohio One

Posts: 60

Joined: Thu Apr 28, 2016 1:25 am

Location: Ohio

Post Mon Sep 25, 2017 7:00 pm

Re: Galimulator Roadmap

Ah man, the game's really progressed since I last played it
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